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(+1)

It was interesting!

The bounciness mechanic kinda reminds me of this video I saw

https://www.youtube.com/watch?v=HVLJhYFOJBc

I think for controller it would work pretty well. 
But on keyboard lvl 5 (angled spiked corridor) was particularly frustrating.
Since it's sometimes difficult to perfectly hit two keys at the same time to start.

The 'usual' way of compensating for this accuracy issue in keyboard, is to use the computer's "accuracy" tool - the mouse.

But I'm not sure if that's the right call here

Anyway - cool idea :). Hope it does well

(1 edit) (+1)

Yeah, It seems a lot of people struggled with level 5. I’ve noticed sometimes when you hit a wall, you end up bouncing like out of control and having to completely restart. So Ill probably look into solutions for this and maybe modify the driving controls. Thanks for playing though!