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(1 edit) (+2)

I love the Stanley Parable inspiration, the game is quite simple, but not in a bad way, it was really nice to play and I absolutely loved the change of playstyle at the end (couldn't beat it yet though)

I think I found a bug (or not), it looks like if you walk in a diagonal you go faster, but I don't think you can quite beat it without the boost in speed haha

Thank you very much for your feedback! I'm glad you liked our game. It's not necessarily a "bug" (although it wasn't intentional). What happens is that we didn't normalize the diagonal movement vector. Maybe when we expand on this idea further we'll even adopt the normalized vector, but it's an unintentional mechanic that can be explored as a potential solution.