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(+1)

Love the aesthetics of this game! The black and white 1bit style is peak and a great stylistic choice to match the narrative. Gameplay felt clean enjoying too. Smart choice to also go for levels instead of just an endless "clicker" mode. It felt more engaging switching to different layouts. 

Will say, I'm not sure if it was a "bug" or not, but I noticed that some of the enemies could turn invisible and would reappear. Not sure if that was intentional, if so, maybe some particles might be nice to differentiate between killing an enemy versus them turning invisible. Led me to some confusion but it wasn't enough to impact my experience.

Great stuff!

- S.

Yay I'm quite happy you liked it! :)

Yeah some people didn't really like restarting over too much and asked for an endless mode, but I think it's nice. I don't know, I might offer two different modes eventually, and maybe add something you can keep between levels? Not sure. I personally like the feeling of starting over and thinking "I'll optimize it a bit better this time" lol

Ah that's good feedback! Yeah the invisible monsters are 100% on purpose but I didn't think about the fact that they don't have a death animation so it's unclear when they die. Thanks!

Thanks for playing ^_^ cheers