I believe the enemies helped as a good intermission between puzzles, and also to maintain player attention. They also kinda confirm when the player did something right. Also, the attacking mechanic was definitely satisfying.
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To each their own. I think the attacking mechanic is polished and satisfying, don't get me wrong. The game is super polished so it all looks good. I just felt the attacking was more annoying if anything. They'd also kill me in the middle of solving puzzles and then I'd have to restart the entire thing and remember what I did before. Which is something I'm not really into dealing with in a puzzle game when I feel like I'm making progress to a solution. It could still work tho, but I just wasn't really into it when I played. I'm nitpicking tbh. ¯\_(ツ)_/¯
- S.