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(+1)

Wow, thanks for the detailed answer.

I was trying different methods of fake 3d solutions for different type of games, mainly as prototypes, like 

or

but yours seems to be really complex and ready to use for little games.

I am just wandering how you can increase the resolution (texture and/or entire game window) and how it is affecting performance.

Anyway, as I am curious, I plan to buy yours, maybe only for learning purposes, but with a chance to create a fun project. :)

(+1)

You should be able to change resolutions by going to the specific code blocks that sets the window size, application surface dimensions, and how those are resized in the fullscreen/window mode code block.