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(+1)

Nicely done and thanks so much! The difficulty ramp is definitely a bit of an issue, I didn’t have much time to tune the values on frequency unfortunately. Originally the games were meant to get more difficult each phase (each game would have 3 variants with added difficulty, the base one, a harder one and one that adds an extra mechanic) but I didn’t have enough time to implement this (or the extra minigames). I definitely agree though on trying to get that satisfaction/relief moment, I’ll make sure I’m tuning towards that with the adjustments. Really glad you enjoyed!

(+1)

Exactly what I think, couldn't said better myself. definitely a week deadline really hit this game but still you made the best out of that, Great job!