Well done! It's simple but done well. I think the concept of getting allies that add benefits to the boss fight. Some more variation during the boss would have been nice, but it's obviously understandable for being a game jam game! Great job
Viewing post in Nothing Can Go Wrong... If You Follow The Plan jam comments
Thanks for the praise. More variation to the boss was something I did want to add, but there were other things that I personally thought that were more beneficial to the game. Thanks for the feedback, I'm still learning but getting better overtime, this game jam so far has been a blast with tons of learning experiences. I wanted the final boss to have multiple projectile attacks that you'd have to dodge, and I wanted the mini-bosses to have more of a puzzle like structure. I wanted the mini-boss rooms to be a challenge to the player, then once the player reached the NPC (Wizard or Archer) the puzzle room would fall apart, becoming really easy. But, other more primitive things were added, I'm aware how scope creep can really hinder a game.