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(2 edits)

That's interesting- I couldn't really make using "death lasers" work, but that's also a function of my preference for Contingency spells over manually cast spells. Since, as far as I can tell, what soul you get from attacking is random, it's easy to just not get your attack spell. Of course, Contingencies take up a lot of space, which means that it's hard to get both an AOE form and high numbers using Distress Signals Turned Celebration. My main use of it in that run was actually just as some bonus damage on my Ordered spell with Share the Fruits of Faith (since I was protected). 

I won a second time just now with my main spell being The Chains Bleed Rivers, Haughty as the Saints Were, and Polish Rage to Sheen- killing everything in one melee attack meant that I really only needed a little healing to get through things. 

My third win was with two main spells: the first was A Stone to Crush Disobedience, Four Ways, Yet All Paths Converge, False Charms and Pretend Affection, and two instances of Distress Signals Turned Celebration, while the second was The Chains Bleed Rivers, Haughty as the Saints Were, and Undo the Sacrament of Blood. Healing twice per turn meant that I was nearly unkillable. 

Axioms that I haven't found a use for yet: Rebuild the Flesh of Old (it's far too expensive space-wise for something that's pretty useless without a synergy), and Soaked Tails Trail Across the Soil (again, expensive, and I'm not sure why I'd want it). Signals Sever the Skies looks fun, but the shape is too awkward for the kinds of chain-reactions that it's presumably meant to be used for (no space for sufficient beams).

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> Rebuild the Flesh of Old
Its main purpose is currently to be combined with the Charming effect (Senet) to create some quick armies. I have definitely found it useful, but not on its own.

> Soaked Tails Trail Across the Soil

Definitely of questionable usefulness... I mostly put it in because I spent a lot of time coding Epsilon's tail following code and wanted the player to use it too. I might add more content related to magnetic tails, such as having them repeat spells you cast.

> Signals Sever the Skies

I nerfed several of the overly complex shapes in my local build to allow it to combo with more things. I also think I'll be adding 4x4 crafting grids, or at least ones with an irregular shape and added space. 

I am really happy to hear about your wins and the varied builds you tried out! I think you have officially played the game the most out of anyone else that I know of. I am currently working on making the dungeon more interesting than a straight line of rooms, as well as a few other Axioms. I even got a "possession" Axiom that lets you control enemies for a short time.