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It's pretty neat idea, but the jumping seems to be broken. The robot often jumps a lot lower than the max jump height regardless of how long you hold down jump. This makes the game quite unpredictable and therefore less fun. For reference, I played the web build.

Yeah, I used the built in jump sustain with my engine for this game and it seems to have problems for some people. I don't use it anymore. Sorry it gave you issues.