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Thanks for your feedback. I am glad you had fun.

I will definitely update it, but it will take some time. For the UI... personaly i am totaly against any classical in game UI. At the moment i think i will remove the health mechanic completely and make it instadeath. Of course balancing has to be done from the ground up then.

Instadeath would definitely fix the problem. If you go that route, I think some kind of shield power-up that allows you one hit would be cool, and keep it from getting too difficult.  I think it could work well with the "no UI" idea, as it would be clear from the player's perspective when they had the shield and when they didin't.