Overall, it is a cool game, and everything works great. I did notice that the puzzles vary in difficulty, which is fine, but the one where you have to remember nine numbers felt a bit too hard—at least for me. To balance it out, I think reducing it to 4/5 buttons would make it more manageable.
I also ran into an issue where, if I cut the wrong wire, I got stuck on the loading screen. It is not a big deal since restarting is quick, but I thought I would mention it.
One detail I really appreciate is the sound feedback for every action it is a great touch and makes the game feel very polished.
Regarding the lock that prevents the disarm button from being used, I understand why it stays locked until all puzzles are solved, but it still feels a bit unfair since you already know which wire to cut. My suggestion would be to make the final hint independent of the puzzles and instead reveal it in the last puzzle that gets solved. That way, the disarm button wouldn’t need to be locked, and players could take a risk and attempt to disarm early if they wanted to.
It was enjoy to play this game 3 times