What a neat idea for a twist on normal platformers. The animation on the character was nice. I think this would have felt better to me if the character wasn't quite so slow. Also the sequence of events felt very linear. After I climbed up to the second level, the floor collapse and I don't think I could have avoided that. Then I climbed back up and hit the ceiling, pushing it up, and I don't think I could have done anything else. Then I could finally get to the end. It would have been nice to have some options, or some sort of puzzle to interact with.