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(1 edit)

Got stuck at level 16.

I feel like this fit the theme because 'everything can go wrong' so it's kinda ironic.

other than that I don't really see how some of the level fits well with the theme of the game, for example the one where you can press shift to reverse gravity or the one with moving platform.

Anyhow great work!

Thank you for your comment <3, the game is really ironic in itself, a character who has to get to a door from level 1 and apparently nothing can go wrong, but since you start playing, really, everything goes wrong because it is not as simple as you thought.

At level 16, we are presented with a mouse that greets us, it is a clue to get through the level using our head, also, we are presented with a text asking us if it can help us ^^, connect those two and you have the solution to the level.