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(+1)

Is there a specific way you'd like for us to submit bug reports? Like via email or BlueSky DM etc? I've gotten an "index out of bounds" error twice and have the error report, but it's super lengthy. Love the game!

(+1)

Feel free to DM :)

(2 edits) (+1)

Game appears to crash if you run out of sand dunes completely.

(bluesky appears not to accept DMs FYI)

edit: more specifically, I think it occurs when you are building or trying to build sand-dune-required-buildings, after there are no sand dunes (and the little villagers attempt to pathfind to nonexisting sand dunes, leading to a crash)

edit2: Going To Test And See if Reproducible, If So Going to Msg You Again

(+2)

Thats a case I didnt encountered, added to the future fixes list :)

I can't seem to be able to DM you, so I'll just post my two cash logs here:

While playing on MacOS (13-inch, 2020 MacBook Pro, Intel CPU, 4 Thunderbolts) version of FireFox (Version 135.0.1 - 64 bit) :

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

RuntimeError: index out of bounds

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

invoke_viiiii@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:384...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

invoke_iiii@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:382...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

@https://html-classic.itch.zone/html/12916851/Build/Builds.wasm.gz:wasm-function[...

browserIterationFunc@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:207...

callUserCallback@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:160...

runIter@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:162...

Browser_mainLoop_runner@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:160...


While playing on the iOS (iPhone SE 3rd Gen, iOS 18.1.1) version of FireFox (Version 135.0 - 50174) :

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

RuntimeError: Out of bounds memory access (evaluating 'dynCall_viiiii(index,a1,a2,a3,a4,a5)')

<?>.wasm-function[8975]@[wasm code]

<?>.wasm-function[9067]@[wasm code]

<?>.wasm-function[9064]@[wasm code]

<?>.wasm-function[81437]@[wasm code]

invoke_viiiii@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:384...

<?>.wasm-function[9066]@[wasm code]

<?>.wasm-function[47953]@[wasm code]

<?>.wasm-function[56291]@[wasm code]

<?>.wasm-function[56075]@[wasm code]

<?>.wasm-function[56146]@[wasm code]

<?>.wasm-function[59154]@[wasm code]

<?>.wasm-function[61380]@[wasm code]

<?>.wasm-function[81430]@[wasm code]

invoke_iiii@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:382...

<?>.wasm-function[61364]@[wasm code]

<?>.wasm-function[1019]@[wasm code]

<?>.wasm-function[80660]@[wasm code]

<?>.wasm-function[77716]@[wasm code]

<?>.wasm-function[73083]@[wasm code]

<?>.wasm-function[73084]@[wasm code]

<?>.wasm-function[74404]@[wasm code]

<?>.wasm-function[75271]@[wasm code]

<?>.wasm-function[75210]@[wasm code]

<?>.wasm-function[75210]@[wasm code]

<?>.wasm-function[81405]@[wasm code]

<?>.wasm-function[81435]@[wasm code]

browserIterationFunc@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:207...

callUserCallback@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:160...

runIter@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:162...

Browser_mainLoop_runner@https://html-classic.itch.zone/html/12916851/Build/Builds.framework.js.gz:10:160...

(+1)

I've located the out of bounds error, but it is not game breaking right ?
I'll adress it if I update the game in the future !

(+1)

Well… I mean… I would say so because it literally crashes the game XD (said lightheartedly)

(+1)

Hey there! Are these error logs providing any useful info? If so, I do have a new "out of bounds memory access" log that I can share!

(+1)

Well not really as those are pretty opaque, could you tell me what were you doing when it happened ?

(+1)

The circumstances surrounding the crashes were all pretty different in terms of what specific things I had built, but they all would happen after Day 10 and if I had my structures close together (I think)? The next time I play, I can record it and send you the link

Here's some footage! I hope this helps!