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Amazing demo - the grpahics and controls are first class. The music is brilliant! Played with headphones in, and the stereo SFX and music tracks are gorgeous!! Seriously addictive platforming. Can't wait for the full release!

Two bugs: 

You can hear the laser units fire off screen, but there's no laser projectiles till it's on screen. Is that by design?

One of the last rooms where you have to open the door with a swith on the top left - the camera panned left to give me more space when jumping left to go to the switch, but I fell to the lower level, but the camera remained 'left aligned' so moving right to get back to the top platforms, the camera gave you little space on right to see. (Hope that one makes sense??!)

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thank you so much! Lovely to hear that :)
Regarding the firing laser, yea that's "by design" in the sense, that in this one level the user should hear that something is going on and be prepared. The script is going through the fire circle, but GBS (or GB in general) doesn't let the projectile fly offscreen to onscreen.
So I went with it. In later levels the laser unit only fires when it's on sight.

The other bug was already fixed in the final version, but thank you for bringing it up again :) 

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Cannot wait for the full game - it's been a delight to play the demo!