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Great demo, great game! Graphics are really styled well, and the music is banging! Played on GBA with headphones, and loved the music.

That being said - I've collated some feedback to help you.

  • Need a pause state/button for a breather.
  • Intro credit scene too short. Nice to be a little longer with a skip A button. I like to read the dev names, couldn't read them in time.
  • Enemy jump SfX feel a little scratchy?
  • You get hit twice with a falling screw or robot and can die instantly - could disable collisions for a second to let you get away from enemy.
  • 2nd boss I was able to walk left off screen and the level was then stuck - had to reset game.
(+1)

Thank you! Gah! I thought I had the issue with the second boss fixed. Good to know. I'll take all of this into account as I clean it up. Appreciate it!

No worries! Will give the game another go tonight and get further than boss 2. The 2nd boss - I may have been bouncing and pressing left that caused the duck to move out if bounds?