Yes. Homebrew Factory will be releasing more on their site soon.
Wilder
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A member registered Jan 29, 2021 · View creator page →
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Rubber Duckie: Bathtime Fun comments · Replied to BLINXERIZER in Rubber Duckie: Bathtime Fun comments
Rubber Duckie: Bathtime Fun comments · Replied to sommarblomma in Rubber Duckie: Bathtime Fun comments
Rubber Duckie: Bathtime Fun comments · Replied to loismustdie555 in Rubber Duckie: Bathtime Fun comments
Rubber Duckie: Bathtime Fun comments · Replied to BLINXERIZER in Rubber Duckie: Bathtime Fun comments
US Shipping Returns For GBC Cartridge Orders comments · Replied to Saysavanh in US Shipping Returns For GBC Cartridge Orders comments
US Shipping Returns For GBC Cartridge Orders comments · Replied to BLINXERIZER in US Shipping Returns For GBC Cartridge Orders comments
US Shipping Returns For GBC Cartridge Orders comments · Replied to Exus1 in US Shipping Returns For GBC Cartridge Orders comments
Glory Hunters 2.0 – Official Announcement comments · Posted in Glory Hunters 2.0 – Official Announcement comments
Rubber Duckie: Bathtime Fun comments · Replied to Johndo Studio in Rubber Duckie: Bathtime Fun comments
Hey, Thanks. Hopefully this screen cap helps. I have the level split in three parallax layers. The top and bottom are at speed 1, the thin layer (1 block high) of bg bubbles move at speed 1/2. There is also a void 4 blocks high between the foreground (bottom layer) and the small background bubbles (middle layer). It's technically part of the foreground. I move the camera down 4 blocks at the start of the level, and lock the camera to the player on the H axis. This allows the player to jump past the hight of the screen. You'll also note when you do this you have to adjust where your collisions are placed. 
Rubber Duckie: Bathtime Fun comments · Replied to incredimike in Rubber Duckie: Bathtime Fun comments
Traumatarium the card game!! comments · Replied to Horatiu.nyc in Traumatarium the card game!! comments
The Layover Hit Assassin's Run - GBC Demo comments · Posted in The Layover Hit Assassin's Run - GBC Demo comments
Haunted Manor-Game Boy Art jam comments · Replied to NathanLurker in Haunted Manor-Game Boy Art jam comments





