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I played it with an 8bit Do Controller, which basicly "emulates" (wrong word, you get the idea) the input of an Xbox Controller. I also played the brower version, so maybe that didn't work out either. It normally plays likes a normal Xbox Controller tho.

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Thanks for the info. I’ll have to do some research as to why that doesn’t work with Godot’s controller inputs. My controller worked fine on browser version and downloadable exes, so I’m not quite sure what happened.

Sorry for the issues, but thanks again for getting back with that info. Very helpful!