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(+1)

This is a really cool game. I like it!

I also like how the game forces you to collect coins if you want to keep going, just like the rings from Sonic.

However, I think the rising lava in the 2D style is too fast, at least for me (it's probably just my skill issue). Lastly, it's very difficult to tell where you're going to land after a jump in the 3D style.

Anyways, keep up the great work!

(1 edit)

Thank you for your feedback! Glad you enjoyed it! 

The coins were directly inspired by the need for a shop to avoid death. I made sure to put them in the places I wanted you to go, minus a few. And also the fact that prices rise after purchasing, so you're always risking a jump for more coins.

The difficulty might be because every time you die, it speeds up. And it gets a bit unmanageable at time, I agree.

The point in the 3D level is that the camera has a wall that pushed you off, so you want to stay way ahead of it, but that also means that you don't see much (even less with the resolution). I think a lot of people agree that the 3D levels are a bit hard to play because of that. So  I'd definitely try something different in the future