WOWWWWWWWW! It gets so fast!
Very nice! enjoyed it a lot. I wonder if adding danger indicators before a dangerous item appears would be helpful or would they just always be on once you speed reaches a certain level...
It can get very fast especially if you eat these delicious carrots :D
When I was thinking about the difficulty balance, I was considering few options, but at the end I am not sure if you'd have time to register the warnings in higher speeds? The best I could do was to make bigger the "field of vision(the area in front of the snail)" as originally that was really small. The next adjustment could be to move the snail completelly to the left side of the screen.
Here you can see a first prototype, where the reaction times were a killer by itself :)