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Oooo, another fellow Godot Wildjammer out and about! Had to take a look and love the assets y'all have. Also do like that it is both a 2d and a 3d platformer. Super clean and arcade-like vibes! Will say, the resolution and pixel rasterization is lil' hard for me to see clearly for 3d platforming. Those 3d sections were very tricky for me since I didn't have like a shadow or a marker underneath my character to tell where I was. That shopping concept was also an interesting touch as well, but I didn't really understand it much (other than it bringing me back to life).

Either way, cute lil' platformer y'all got and do keep up the good work!

- S.

Thank you for playing! Yeah, I was originally only planning to the Brackey's but it matched with the Wild Jam and I was already going to use Godot, so might as well. Also, the multiple themes helped a lot.

The 3D is definitely rough and a pain point for many, I think the lighting really makes it worse, I have to improve on that. A shadow would be cool yeah.

For the shop, you can hover over the cards to see what they are, but in order: 1) let's you restart the level, 2) let's you start from any level you have already played, and 3) let's you lower the speed of the map. For the theme about erasing, it's like you're erasing your mistakes ;)