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You should be incredibly proud for this being your first release! I really enjoyed your approach of "Nothing Can Go Wrong" as an assurance rather than as an ominous warning. Switching positions instead of restarting in the same place as a checkpoint was a really cool way to distribute power ups intermittently rather than clearly linearly.

I was really looking forward to seeing what happened after rejoining myself, so I'll be sure to keep an eye out for any further development you do! That experience was downright buttery.

Thank you so much for your kind words! I really wanted to keep developing but the deadline came before i could do more. When i first started, didn't know how the checkpoint system would work/feel but i guess it did work alright :)

I want to keep developing this game so there might be updates after the jam concludes!