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This is a really cool concept !!
I love the character designs, and it's really impressive how many mechanics you managed to fit into just a week of game development !

Obviously it felt empty at times given that it's a prototype, and I would've liked to see more direction as to what to do, but as a prototype this is sick !! and this could serve if you were to continue it (that opening scene with the bag of grain was SO COOL)

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Omg, Thank you so much! And yes you are so right, like I bit way more than I could chew on this and the prototype ended up being bit confusing and empty (plus all the bugs lmao, I think I fixed like fifty after the jam time ended). 

But I am definitely considering expanding and developing the game further later to become more coherent and playable experience ^^ I got so badly attached to the character design, I can not just leave them in this prototype mess xD