Cool interpretation of the theme, haven't seen anyone do a purely visual interpretation yet. It took me a while to notice, but the feedback on line touch was really solid, the tiny little screenshake and the bubbling on your snake body was a level of polish I wouldn't have expected from a jam game.
The only frustrating parts were, like others have said, the points bounds were very close to the death bounds, and also that it was really weird when the asteroids killed you by touching the very tip of your snake tail after you'd avoided them.
Top score: 24