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Build V1.3.2 was good, really good, just two minor suggestions.

1. An image gallery mode with and without text would be a nice addition to the game.

2. You have a couple interact buttons that are physical solid objects when they shouldn't be. I actually also use RPG Maker MV, so how you fix that, in the engine, you click those, in the left corner there's a tab with options that'll say "above player, below player, same as player", set it to "below player".  

Thanks, a gallery will be on the list of things to do eventually. I'm aware of the event priorities,  which events did you notice were off putting?

(+1)

It's not off putting, I just noticed that for the merchant, the switch is one that acts like a physical object. Which feels a little silly, it just feels a little crisper and cleaner when switches like that don't act like a physical object. We be better if it was an object that you walk on top of and then activated.

Gotcha, thanks I'll check some of them out