Have side loaded this and looking forward to giving it a try a bit later tonight :D I’ve only made a couple of simple games in Pulp but it’s a really fun system to develop for.
Viewing post in Retro Invaders Playdate comments
Had time for a few goes and this is great! Managed 2660 and reached level 4 (I think) so a long way to go to reach 10!
Going for the power ups makes all the difference when it comes to clearing the enemy waves, and they all offer different, useful advantages
Love the recoil animation when you shoot and the pixel shatter effect when you get hit. Really looking forward to whatever you come up with next for the Playdate :)