I absolutely did play it more than once! And I'll try it again with the latest update :D
slider271
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Haha! Played it semi-darkness with a small lamp on...and really enjoyed it! Tried it twice and got the bad and good ending, though was told that I'd cheated during the good ending so not sure if I did something wrong?
Love the smooth animations, really nicely done in Pulp, and the courtroom scene is beautifully drawn!
This is cool but there's a bit of a bug when you try to move through the main maze diagonally down-left - the square gets stuck instead of sliding along the wall, which makes moving a bit stickier than it should be.
Also, when going into a castle, the original jumps you into the castle as soon as you move into the open portcullis, whereas in your version you have to keep moving off the top of the screen.
Other than that, great version of the easy mode!
I bought Jezzak after reading your comment as I love Qix style games. And you’re right, it’s really good! However, this game offers a slower, more thoughtful version in my opinion which is also really enjoyable.
The only thing I’d like is a pause when your game ends before starting the next one to review your score vs the hiscore.
I haven’t played much yet (just got past a couple of strokes) and I’m enjoying the story but I have a question!
The icons are really small and there’s no explanation for what they do. Should I be picking the icon nearest to the hole or can pick any one to get more information?
And if you’d like a hand with putting in apostrophes and quote marks then just let me know :) it would make the text easier to read in places.
Thanks very much! They're pretty simple (mostly done to see if I could get back into coding, and Pulp is a nice, easier entry back into it) but I think there's some fun to be had in them!
I saw your update about the upcoming Catalog release of FBIC and the Itch update, looking forward to playing more of it, it's a great game :)
For this jam I had hoped to restart a project that I've been working on for a while, but life has got in the way so it's taking a bit longer than I hoped! However, it's almost there, I just need to tweak a few things and then it'll be uploaded...
In the meantime, here's a couple of screenshots: https://slider271.itch.io/eggs-of-the-serpent
Nice! I liked the code on the window puzzle as it took me a minute or two to realise that one!
This is so impressive for a Pulp game, my only quibble is that I feel there should be no delay in initial movement if you keep a directional button pressed, and there’s a slight delay here… :P and I know you can set that in Pulp :)
Had time for a few goes and this is great! Managed 2660 and reached level 4 (I think) so a long way to go to reach 10!
Going for the power ups makes all the difference when it comes to clearing the enemy waves, and they all offer different, useful advantages
Love the recoil animation when you shoot and the pixel shatter effect when you get hit. Really looking forward to whatever you come up with next for the Playdate :)



