Thank you for at least trying. I wish I new what was wrong with it. Sorry about the long import with the sources. I deleted .godot file because it was 1.5GB. I also worked with the blend files directly so it has to run blender and export all the models.
Viewing post in Enchanted Photo Gallery jam comments
It worked, this time! I think there's still room for progress on a few assets, because I had a huge lag spike when the animal spawned and another one when it arrived in the gallery (the photos I guess?). But if you can shrink those assets I bet it would even be possible to export for Quest and Pico.
Anyway, it's beautiful, and the 3D photo effect is stunning!