I'd like to check with you, if this title is still in development? When I visited the Patreon page, the topmost post was dated year 2021 (this comment was made in 2025).
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Hey Poila!
After it's quiet release onto Steam Early Access in November of 2021, it was clear I was mishandling Brooke Vs World Doom; it was too ambitious and kept adding random things to it, the code had more spaghetti than Noodles and Company, it wasn't grabbing players, there was so much it needed and I just couldn't keep working with the seemingly corrupted files that made it continually harder to finish.
The Patreon was totally a desert, and I totally understood why. I actually forgot I even had that up haha. Brooke Vs. World Doom hasn't technically been canceled, just been placed on hiatus. It was becoming too complicated for me to make mostly on my own; I want to try to revisit the project later with a bigger team and a much better plan!
I am currently working on trying to see if I can make some smaller, bite sized projects along side a career in coding/tech/something (I couldn't make it as an indie dev), then work my way back up to finishing (or even just straight up remaking) Brooke. I actually have been developing lots of ideas for the world and it's story, far better than what was supposed to be in the now-playable version of the game but never made it. For me, it's just not quite been the right time to work on the game itself in a gameplay sense, figuring out career stuff has been pretty wacky these days, so any game dev project now is gonna be waaaay smaller. Nothing is set in stone, I'm just seeing where the river takes me!!