Puzzle games are generally have to be hand-crafted, so I applaud the effort into making the game easy to understand and yet challenging. :)
Recent community posts
The transitions across the different time periods as the game progresses is very neat! Though I notice that there is some significant lag as the game progresses when played on WebGL/browser mode (I am using Firefox x64). Pretty neat concept especially with the additional runners added as the game advances.
Very fun to play. Though I notice in some occasions, the horizontal distance between the randomized platforms can be too large, and when the player re-selects the path downstairs again, there will be more damage-causing platforms spawned. Overall very interesting play loop and concept!
I see what you did there with that... name on top of that title. I don't fully grasp the mechanics, but it was quite funny especially with those bottom-right messages popping up.
The web version runs perfectly well on Firefox Windows x64 but IE Edge has hiccups (not that this should be of concern, just my observations :)).
Hi, I recently (a few weeks ago) downloaded the Level Builder for Bun and Gun, but just today, Microsoft Windows Defender flagged that program as a Trojan:Win32/Fuery.Blcl of a Severe threat level. Do you know what's happening?
Great effort put into the demake. Though I was wondering if the Reload mechanic can be a bit more intuitive... made some inaccurate shots in moments of panic when clicking the Reload button.