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Thank you!
I'll work on the balance to make it a better game

(-1)

Against a single enemy and a healer, or just a single enemy, spamming Tackle is far too effective. Even against bosses, it's a guaranteed win. Sublimation ends up doing enough damage to one-hit most enemies if you're at 8 lust, and if you've got two AP, enough to two-hit, which works out because you get AP when you beat someone. The same is also true of Bulwark Strike, but it's not as effective with a 7 damage cap. 

I think some abilities like Round Two Ready are at a perfect place balance-wise but it feels like most lust/affection skills are only good for switching the attack intent and beating Poisonous Alraune.

Thank you for the feedback!
I rebalanced Tackle, BulwarkStrike, Sublimation a little in the latest version

After playing through with the changes made to the game, I think all of these are decent changes! The nerf to Tackle is not one I expected but it is one I respect. I look forward to watching this project in the future! I have hopes that you'll add more content in the future!