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I think there's some mild balancing that needs to be done because there are a few strategies and abilities that are leagues and above beyond stronger than all the others. That being said, the animations are slick and filling up the gallery was fun!

Thank you!
I'll work on the balance to make it a better game

(-1)

Against a single enemy and a healer, or just a single enemy, spamming Tackle is far too effective. Even against bosses, it's a guaranteed win. Sublimation ends up doing enough damage to one-hit most enemies if you're at 8 lust, and if you've got two AP, enough to two-hit, which works out because you get AP when you beat someone. The same is also true of Bulwark Strike, but it's not as effective with a 7 damage cap. 

I think some abilities like Round Two Ready are at a perfect place balance-wise but it feels like most lust/affection skills are only good for switching the attack intent and beating Poisonous Alraune.

Thank you for the feedback!
I rebalanced Tackle, BulwarkStrike, Sublimation a little in the latest version

After playing through with the changes made to the game, I think all of these are decent changes! The nerf to Tackle is not one I expected but it is one I respect. I look forward to watching this project in the future! I have hopes that you'll add more content in the future!