Scott, I don't know how you keep pushing the envelope so consistently and also how some gaming company hasn't just paid you oodles of money to lock you into a room somewhere ... cranking out proprietary gems for them but I guess that's their loss and our gain.
There's a neat Quill-like diegetic thing to be had with this game in that your output could be an After Action Report-style artifact (in fact you could probably use this game to generate the conditions for a Quill game which would be a neat little supplement.)