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Hey there, nice gamejam entry. The visual fidelity was quite cool too. I did find it pretty hard to get through the level though, here are some critiques: I would recommend adding air controls, as its super frustrating not to have them in a platformer. Couldn't easily get up ledges and such, and could't stop myself from overshooting while in the air. Also, the black hole colliders seem a bit wonk, it looks like they're cubes instead of the hole itself. I also wasnt able to attack the black holes with my sword, dunno why. And I got killed on the first non-hole enemy unfortunately, because it took a while to kill and the black hole seemed to creep up on me too quickly, so that was kind of awkward. It's really not a bad entry but would be a loot more fun with a few small tweaks! Anyway, good job on this entry and hope you keep developing it :)