Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

Really cool idea! Although without a way to remove pegs, kinda transitions more into an idle game once the board is populated since you can't transition to new strategies. Also think it could perhaps benefit from having more pegs in general? Often it feels like if I don't stop it at the top row the balls have a pretty good chance of not hitting anything else.

All in all though, it runs smooth, like the synergy between different pegs like ice and turret. Would like to see more!

(+3)

Thank you!  And I agree -this game was made for a game jam so I made it in a rush and didn't get to do a lot with it that I wanted to.  But, I have been working on an expanded full version of this game that I hope to release soon that adds a lot :D

(+2)

Totally understandable! I'll be looking forward to what you do with it!

(+1)

Do you have a steam page?

yes -but it's not public yet -have been redoing all the art for drop guardians in a higher resolution and adding a lot of other stuff too!