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(+2)

Hey Zach,

Subclassing the Sup.Actor class isn't really supported, you should be able to accomplish everything you need with Behaviors, I think. You can access properties and methods on a behavior from the outside like so:

Sup.getActor("Some Actor").getBehavior(SomeBehavior).someProperty

And if you need to build a complex reusable actor made of multiple components or with children actors attached to it, you can build your reusable actor hierarchy in a separate scene and then import it many times in your main scene with the "New Prefab" button.

Hope that helps.