Hi thanks, I appreciate the feedback, I went in expecting to have way more time than I ended up having and only had an hour a night for like 5 to 6 nights, and the start of it was concepting so take a day or two off the final game. I thankfully had help on design and sound/music but was the only one working with the engine, I'd like to revisit this idea once I have a better idea on polishing the gameplay and aesthetics though