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glad i could make your day, haha! when i was playing i felt like the approach to the story, the way it's unfolding, isn't something i've seen a lot of in VNs! like, there are sections of focusing on the job, and sections of focusing on the characters, and that balance between the two sections makes me really interested to see more about both. it does feel experimental in that it differs from the single focus most VNs have, but i think it works really well so far for what you're making, and you're definitely pulling it off! and with the reputation system it almost feels like a ChoiceScript game with the addition of a visual element, which is really cool and something i haven't seen much of before :)

take your time with the next release, i know personally that gamedev in uni can be a pain, haha, don't overdo it!