But the design is minesweeper with hidden information. Every enemy except for the bats, skeletons and green slimes has a feature that you can use to make deductions:
- Why are there different sprites for the mice?
- Why are the shields of the guardians different?
- Why does the minotaur turn around when you open a chest?
- Is there a pattern in how gargoyles appear?
- Where does the mine-exploding scroll skeleton usually appear?
etc etc