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SkaldingDelight

113
Posts
5
Topics
33
Followers
19
Following
A member registered Dec 15, 2019 · View creator page →

Creator of

Recent community posts

Thanks for the support!

I think its CC distribute alike which says any modifications to the sprite should be made and posted as the same creative commons license. Don't sell the work as your own.  You can use it in Commercial projects, I'd love to see what you're working on!

I'm surprised you suffered through this lmao. Even just a year later my projects handle a lot better.

there's really no reason to wait for them as they warp to the next floor with you and are immune to any damage.

I've always been entertained by the idea of many minions following you in a game or adventure. If I expanded the project I would add more collectibles 

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Thanks for the feedback! I'll be sure to have better volume control next game.
Edit* I realize my master volume on my computer has been at a 1/3rd, The game is probably atrociously loud

A really clever Idea actually

nooo! I hard locked on level 13 :c


one enemy had been shooting at me through walls and once i killed it, it froze. Great game though, amazing art.

I have never felt such relief seeing the end of the map, being at 1 hp and having a 3 move hound spawn behind me. Good stuff mate.

(reupload to fix missing boss healthbar issue)

remember to playtest before you say its done xD (Fixed a resolution issue)

I realized my dark theme on my browser made this page appear black and dark instead of the white itch.io defaults to

shoot me a message on discord buddy ian_mac001

I like your work, I've been listening to your sound cloud. I love having multiple tracks in my games, Do you want to make a song for my submission for this Jam?

Sent you a request buddy!

I like your style, Do you think you'd like to do some themes for my project?

I know its a gameboy game, but responsive is not how I would describe the controls. I feel like the dodge roll only works about half the time and I end up getting locked into a shooting direction cause there's a delay between firing and when the character can switch directions. Fun though, beat the Demo on the 2nd try.

minor notes to think about:
Theres a typo in the instructions page (when player hits 50 hp)
I wish i could know how many cards are trash per player
Healing goes past the max health, Overhealing is cool but idk if its intended.

what great art in this game!

love seeing your work!

I love your work Nid! It means a lot to me, to see your recent hard work.

That's really helpful! Thank you!

Sorry for the delay, but feel free to use the sprite as you see fit.

Sure

Hey friend, You should check out the full release!

please do!

36;52 FOR MY FINAL TIME. Oh lord.

Fun! it's a pretty solid TD

Awesome work!

cool stuff bro

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thanks friend! if you got any suggestions let me know

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even after watching your youtube video im not sure what the upgrades do.

Spark seems to be a weaker projectile
gasoline seems to increase my power and the game speed
oil im not sure

timber is a health upgrade

meteor increases the size but it only seems to work once? with no power upgrade?

i have no idea what tent does

I'd love to get some more music from you!

Here's the game I made with your pack
https://skalding.itch.io/20-to

I could always use some music for my game!

Keep your eyes open for future updates!

You got a lot of great work friend

Great work on your pack! I'll be following your work

Fun stuff my friend, keep it up!

I certainly didn't get to high, but I love how snappy the game is.

I think one of the comets on the title screen killed me when I started the game xD