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A jam submission

Wet cat warfareView game page

STACK BANDS, KILL!!
Submitted by PNG103 (@png103) — 1 day, 18 hours before the deadline
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Wet cat warfare's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#303.7503.750
Fun#403.0003.000
Controls#662.7502.750
Accessibility#802.5002.500
Overall#832.7322.732
Audio#952.2502.250
Theme#1122.8752.875
Graphics#1242.0002.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.2

Wildcards Used
Arch nemesis

Game Description
My main idea for this game was to have it so you could switch to any of your units, your objective is to defeat the opposite team by either killing all of them or destroying their portal which would disallow them from buying more, you also need to avoid the raising water. i was mostly inspired by worms it's just real time i guess

How does your game tie into the theme?
Your units are mostly cats, except for the miners which are little mice and you're fighting against dogs

Source(s)
N/A

Discord Username(s)
png103

Participation Level (GWJ Only)
this is my first

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Comments

Submitted

Thank you for your game! It was a pleasure and fun to play it. It indeed reminded me of endless hours spent playing Worms. I have only one complaint: the white “paper” on the left obscured my base so I couldn’t see my cats spawning.

Submitted

This one needs some real time to polish before becoming a contender.

It seemed a lot to me like I was supposed to climb, endlessly, to get away from the water, and that was it. This one fell flat for me.

Take some time and refine your process, and come back in December!

Submitted

A clever idea but kinda confusing. For my first game I couldn't find the enemy so I spent a while meandering around the map until apparently we won. On my second playthrough I found the enemy spawn and stood there shooting it until we won. I feel like the game just needed more. More units or things happening. Asides from that though the controls were really sharp and the AI seemed clever with some units following the player while others did their own thing. 

Submitted

A really clever Idea actually