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  The game could have been very interesting, but due to lack of experience it didn't work out that way. Continue studying the unreal engine and game development in general, then you can make a game that everyone will like.

  And so if you remove the teleportation when walking into walls and instead slow down the monster and improve its intelligence, you will get a good game. In which you can have fun.

(+1)

It was an experiment for sure. For me, making something unique is much better than making something everyone has already seen before like a basic side scroller.