Fantastic. I'm roughly 20 levels in to the current build. Do you mind if I ask what will be the differences between the current and upcoming versions?
Mostly I'm modifying a few of the level layouts (either shortening things which went on a little too far past being interesting, or just some minor visual tweaks to aid readability), and I'm replacing what will probably be around 8 levels entirely that were either too similar to other stages or more frustrating than I feel good about subjecting others to with ones featuring mechanics I ran out of time during the Jam to implement.