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(+1)

It just need a little refinement here and there. But I can't see how this game's related to theme of "holes".

Thanks for playing! I got the idea of using the windows as 'holes' in the house, which enemies can enter through. You have to fix the holes in order to slow them down by barricading. It's a little bit of a stretch, but I liked the concept well enough that I still went for it ;)