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(+1)

The game gives a feeling of famicom game which is nostalgic. The combat feels good, moving around feels responsive and I like how you adjust the camera toward the face direction. The redness color of boss to represent HP is new but not good. I would prefer to see a health bar and keep the redness to make them look angry or raging. Overall, it's nice. Well done.

thanks for the feedback!

i thought of trying to maybe showcase the health by how damaged the boss is (the redness) but it seems i didn't implement it well