This is one of the few horror-esque games I've played so far, interesting that it is a platformer, it's simple yet it gets tense! I like the original assets that have hand painted style textures, I just wish the other stuff assets were more cohesive with them, also cool that there is voice acting definitely a plus. I think the main thing that takes away is that pathways can get obscured, I died a bunch on the fourth level just trying to find where to go, also maybe a death animation would be nice. This is one entry where I think the challenge really added to the enjoyment though, great job.
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Oh man, I so agree with wishing the other assets were cohisive! We had a stand in for the main character, and a few other things, that still were hand drawn, but weren't quite the style of everything else (we didn't settle on style until like 30% through, so some assets got left behind in the "generic hand drawn asset" look.) and the other half of the assets didn't even get used (we had some hand drawn birds and flowers and other things that we didn't even have time to implement.)
Thank you so much for your suggestions though! I feel like if we did publish an update post jam, that we would integrate all the suggestions you had, and that a bunch of other people had!