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(+1)

Played the "hole" thing! ;)   Thought it was a great game! Here are a few things that I noted:

-In the statue level, I thought it was a rather poor design choice to have these nontrivial alternating spikes at the beginning of the level. They felt a little bit like busy work, where you would have to spend a good 15 seconds pausing and walking forward, in order to give the rest of the level a go. 

-Sometimes spikes would damage the player for 2 hearts

-In the statue level there was one set of alternating spikes that were only 1 block wide, and made it so that the player would have to be excessively precise in order to not get hit.

-Falling rocks would not always trigger when stood on

-Hitboxes were a little too harsh in my opinion

Thought it was a great little game though... Fantastic job guys!