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(+1)

Pretty cool! And daring to make it co-op. Why did you opt for that actually? I would image the judges won’t try out that feature. Awesome nonetheless!

One point of feedback I have, is that it’s hard to see when enemies are invincible after shooting them.

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I like co-op games, that mostly why I did it :). It's also a lot easier to start with a co-op game than try to refactor it in.

Good point for the invincibility indicator. I had a white flash at one point, but it would discolor the model. Should've added something else.

Thanks for playing!