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(+1)

maybe you could have more like a lethal company gameloop where the barrel acts more like scrap and if you reach a certain threshold before you drown,

you get access to deeper, randomly generated levels, new equipment, and dangerous enemies.

altho just an idea.

(+1)

Oooo I really like that. Taking a similar gameloop but making it more of a one shot run feel and when you die you’re done. Like singleplayer-rogueliking up the gamefeel alot more!

Really great idea, thank you C: