Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oh, I get it. There's just a bunch of foliage that I don't expect should stop the cannon shot and does.

You could either make the foliage's hitbox less punitive for projectiles.

Also, I would consider a "cannon shot hit something and dissipates" animation, because it just disappearing looks wrong/confusing.

for sure, we'll do a death particle fx! thanks for the suggestion